Code::Blocks' project settings are such that all output goes under "devel30", so you can edit Code::Blocks' sources inside Code::Blocks and, when pressing "Run", it will run the "devel30/CodeBlocks.exe" executable ). This structure has been created so that you can work in Code::Blocks while editing Code::Blocks' sources ).īasically, you'll be using the "output30/CodeBlocks.exe" executable. These two folders will contain the same files and directory structure and you can use the IDE from either of these two directories. trunk/src, one named "devel30" and another one named "output30" (the number depends on wxWidgets version). The following applies for all platforms where you have Code::Blocks installed and working.Īfter correct install of Code::Blocks you will find two folders under. Working on Code::Blocks sources from within Code::Blocks! Code::Blocks IDE for Fortran - additional features for Fortran oriented programmers.Code::Blocks EDU-Portable - portable installation configured for learners and instructors of C/C++.You can use also use Macports to install Code::Blocks on MacOS X upto Sonoma. Installing Code::Blocks from source on Mac OS X.Installing Code::Blocks nightly build on Mac OS X.Installing the latest official version of Code::Blocks on Mac OS X.Installing Code::Blocks from source on Solaris. ![]() Installing Code::Blocks from source on FreeBSD.Installing Code::Blocks from source on RPM based distributions.Installing Code::Blocks nightly build on RPM based distributions.Such as: Red Hat Linux, Yellow Dog Linux, Fedora Core, CentOS, etc. ![]()
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